A BLOG FROM THE DEVELOPER’S SIDE

On the other side
of the game.

I’m MelusDev. Here I share what I learn while making games and how I see MMOs.

Game developmentSystems design MMOs and persistent worldsIDEAS IN PROGRESS

The development journal

05 / POSTS
COMING SOON · PODCASTDespués del wipe.Conversations about games and MMOs with the people who create and live them.Discover the podcast

TWITCH · MELUSDEV

Live on Twitch

Catch me live while we talk about games, game design and what is coming up in my streams.

MelusDev emblem with the Spanish title: Nostalgia is not enoughWATCH SHORT

YOUTUBE · MELUSDEV

From the stream
to the blog.

FEATURED SHORT

WoW Forever: nostalgia is not enough

Returning to Azeroth is only the beginning. Let’s talk about gameplay, content and reasons to stay. A reflection from the stream in under a minute.

Clips and conversations about games, design and MMOs. Videos in Spanish.

MelusDev emblem: gold and ivory helmet with cyan eyes
DANI / MELUSDEV

THE PERSON ON THE OTHER SIDE

Game developer
specialising in MMOs.

My background combines programming and game design: from creating encounters, levels and combat mechanics to developing the systems that bring them to life. I’m interested in how all those pieces fit together to build worlds worth exploring and experiences worth sharing.

I grew up in a village in Extremadura, with a Game Boy Color and Pokémon Yellow. Then came a computer, my first Battle for Middle-earth II mods and MMOs. Playing eventually led me to creating.

This is my corner to share what I’m learning as a developer, talk about games that matter to me and explore the questions that stay with me when I turn off the screen.

Here’s how it all began

What I’m doing now: game development, systems design and persistent worlds. You can also find me live on Twitch and Kick.